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Skills

Software

MS Office, PS, PR, FL Studio, Unity (scenes editing, simple coding in C#), UE4 (scenes, blueprints editing)

Teamwork

Have a good sense of cooperation and teamwork, have experience working on teams of up to 20

Project management

Familiar with agile development process, have PMP certification

Data analysis

Familiar with designing data collection embedded point, and refining the design by analyzing the data

CV: CV

Work Experience

2016.07 - 2020.05

Guangzhou Duoyi Network Co., Ltd.

Roles: Game Designer, Tester
Participated in the whole development process of a mobile MMO strategy game, mainly responsible for
gameplay design and testing

2014.07 - 2014.09

Chongqing Intelligent Information Tech Co., Ltd.

Roles: Software Development Intern                                                                               
Programed a demo of Chinese Word Segmentation Tool in Python language

CV: CV

Education

2020.09 - Present

Master of Professional Practice in Games Development

University of Abertay Dundee

2012.09 - 2016.06

Bachelor degree of Communication Engineering

Chongqing University of Post and Telecommunication

CV: CV

Game Project Experience

2020.09 - Present

Geez a Joab Pal

An interview educating game made for a master course module

Roles: Designer, Audio Designer

  • Design: designed the level flow, designed the dialogue content for different levels

  • Audio design: Used FL Studio making game music and sound effects

2020.09 - 2020.10

Sweep Up Right Now

A competitive game made for the NetEase Mini-Game Challenge

Roles: Producer, Level Designer, Audio Designer        

  • Project management: Used agile development process to make plans, organize meetings and review works

  • Level design: Edited level scenes, blueprints in UE4 engine

  • Audio design: Used FL Studio making game music and sound effects

 2020.08 - 2020.08

Heart Cube

A puzzle game for the 2020 CiGA (China indie Game Alliance) Game Jam

Roles: Level Designer, Audio Designer

  • Level design: designed some level scenes

  • Audio design: made a few pieces of game music

2017.01 - 2020.05

Kingdom in Chaos

A commercial mobile MMO strategy game

Roles: Game Designer, Tester           

  • Designed game systems, dungeon levels, festival events and in-game purchase items

  • Wrote detailed documents for the corresponding gameplay and system

  • Followed up and tested the corresponding functions until they released

CV: CV
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